b Why the Hell are there so many caves in video games Why?? They aren't fun, offer no variation, and they make your game look like a Frickin' puzzle game since they're all mazes!! I mean, caves are O...K...-ish in something like slender. But I would much rather investigate a forest, or an ocean, or a stinkin' FISHTANK!!!!
So, I think I made it clear that I hate all mazes and caves in gaming.
Clearly, 2-D mazes are better and not as easy to lose yourself in. And In minecraft they're pretty much the best maze simulations like... ever. Though still, I can't be the only person to hate caves. Do I really have to say anything, am I the only survivor of the worldwide mental breakdowns!?
I mean, every time you find a cave in an MMO, You're all like ''how long did it take to think of that piece of...'' What if you saw a skeleton enemy in an RPG, probably didn't take that much thought to plop that in the game.
On top of all these problems, caves get to be super frustrating and repetitive. There are also very little lighting effects so you either have to create light, or run around like a frickin' goose with it's head cut off. Whenever I'm lost in a cave, I like to imagine that the designers were like ''Bahh, they'll never wanna look around that area! Just make everything go back to the start!'' Maybe I just suck, but this is infuriating!!!!!!.
THE worst ever incarnation of caves is the Barrow Downs from the Lord of the Rings for the SNES. In PBG's words, ''Some of the caves are big, some are small, some are connected to other caves, or to other areas, and some lead absolutely nowhere!!'' I can't deal with this crap anymore, Just... never play a game that features caves!
vendredi 31 mai 2013
Why I MotherTruckin' hate Caves!!!
Publié par EpicGuyGames à 08:27
Libellés : EpicGuyGames, sucky seal
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